Craps Online

Despite a reputation for being overly complicated, craps is quite a straightforward gambling game in which participants place bets on the outcome of a roll of dice. There are two main variants: street craps and casino craps. Street craps is the more informal of the two and requires players to wager money against each other – it can be played pretty much anywhere. However, in games of casino craps, which we’ll be focusing on here, players bet against the house.

Like many classic casino games, craps has successfully made the leap to web browsers – today online craps is available via an extensive range of virtual casinos.  Read on as we now take a brief look at the history of this iconic game and go through its basic rules.

Craps History

Craps is a simplified version of a European game called hazard, which was widely played in French taverns during the 17th century. Both were introduced to the US in the 1800s by a well-to-do politician and gambler with an absurdly long name: Bernard Xavier Philippe de Marigny de Mandeville.

Together with is offshoot, craps became extremely popular in New Orleans, especially on the gambling boats travelling up and down the Mississippi River. It became even more widespread during the 1930s, thanks to the burgeoning Las Vegas gambling scene. Craps eventually became the gambling game of choice for US servicemen during WW2, which in turn cemented its illustrious reputation on the post-war Las Vegas strip.

The game hasn’t really looked back since. Although other casino games such as poker, roulette and blackjack now compete for the attentions of punters, craps remains popular in many bricks-and-mortar establishments. It’s the same with web-based casinos too with multiple versions of online craps games available to play. So what about the rules?

Basic Rules of Offline and Online Craps Games

Casino craps is played with one or more participants who bet against the house on the outcome of the roll of two dice. To accommodate the game, a special craps table is used. Like roulette, this table features a variety of numbered boxes which signify the type of bet that a player can make. As opposed to street craps, players use chips to signify a bet instead of cash and take it in turns to roll the dice. Whoever throws the dice is known as the ‘shooter’.

The Shooter

When playing as the ‘shooter’, a participant must place a bet on either the ‘pass’ line or the ‘don’t pass’ line. To commence a round, the player is offered a collection of dice by a ‘stickman’ and must choose two. His first roll is known as the ‘come out’ roll’, from which there are three possible outcomes: a natural, craps, the point.

A Natural

A natural describes a come-out roll that lands a 7 or 11. All bets placed on the pass line win while those on the ‘don’t pass’ line lose. Should a player land a natural, he gets another opportunity to shoot the dice.

Craps/Crapping Out

If the dice show a 2, 3 or 12 after a come-out roll, any bet that has been placed on the pass line loses and those on the don’t pass line win. For some versions, a 12 signifies a tie (push). As with a natural, a player who shoots craps gets to throw again.

Point Numbers

Point numbers are signified by a 4, 5, 6, 8, 9 or 10. When a player rolls one of these, it gets marked as a point. For all pass bets to win, the same number must be rolled again before rolling a 7.

Types of Craps Bets

In summary then, a pass line bet allows players to wager on the shooter’s come-out roll landing a 7 or 11. A win is also possible if the shooter hits a point. If a player crap outs, the pass line bet loses. The house edge for pass line bets stand at just 1.41%. A ‘don’t pass’ bet is the complete opposite and is placed against the shooter. It features a marginally improved edge of 1.36%

So what about the other bets in craps? Here’s a non-exhaustive run-down of the most common wagers found in a typical online craps game. As you’ll see, some pay out true odds while others don’t.

The Come Bet In Craps

The come bet is the same as a pass except that it can only be placed after the come-out roll when a point number has been established. It wins on 7 or 11 and loses when any of the craps numbers are rolled. If a player rolls a point number, the come bet is placed in the respective point number box. The bet then wins provided the point number is rolled before a 7.

Conversely, a ‘don’t come’ bet wins if a 2 or 3 is rolled and ties on a 12 - the bet loses if 7 or 11 appears. Like come bets, when a point number appears, the bet is moved to a corresponding box. But it can only win if a seven is rolled first.

The Place Bet

Place bets can be wagered on the dice landing on point numbers of 4, 5, 6, 8, 9 or 10 before a 7 is rolled. They can be place on one or more of these numbers and win each time one appears. However, they do not payout at true odds:

  • Point numbers 4 or 10 pay out 9 to 5 = house edge of 6.67%
  • Point numbers 5 or 9 pay out 7 to 5 = house edge of 4%
  • Point numbers 6 or 8 pay out 7 to 6 = house edge of 1.52%

Buy/Lay Bets In Craps

The buy bet is similar to the standard place bet except that it pays out true odds. To make up for any potential losses, the casino applies a 5% commission thus giving it an edge of 4.76%. A lay bet is the direct opposite with players wagering that a 7 is rolled before a point number. 5% commission also applies here.

The Proposition Bet

Proposition bets are one-roll wagers that are offered by the stickman for the next roll of the dice. The proposal of such bets is made at the discretion of the stickman and offers a 15 to 1 chance of winning. Two-way proposition bets are also offered which split the potential winnings between the dealer and player.

The Field Bet

A field bet is a wager placed on the shooter rolling a 2, 3, 4, 9, 10, 11 or 12 with the player winning should the dice land on any of these numbers. With reasonably good odds, this particular bet is among the most popular in both offline and online crap games. In most cases the house will pay out even money for 3, 4, 9, 10 or 100 and 2 to 1 for a 2 or 12. Establishments that use these pay-out rates hold an edge of 5.56%.

Big Six, Big Eight Bets

Big six and big eight bets pay out if a player wagers on the dice landing on either number, provided this occurs before a 7 is rolled. Unfortunately, they only pay out even money giving the house a laughable high edge of 9.09%.

Hardway Bets In Craps

Hardway bets are placed on the dice rolling on exact combinations of hard fours (2 x 2), hard sixes (3 x 3), hard eights (4 x 4) and hard tens (5 x 5). The wager wins if any of these combinations are rolled before a 7. The payouts and house edges are:

  • Hard Four, Hard Ten pay out 7 to 1 = house edge of 11.11%
  • Hard Six, Hard Eight pay out 9 to 1 = house edge of 9.09%

Any Craps Bet

An ‘any craps’ bet is a one-roll wager that the dice will land on 2, 3 or 12. It offers a payout of 7 to 1 and comprises a house edge of 11.11%.

Any 7 Bet

This wager can be made on the player rolling a 7 and features a 4 to 1 payout with an eye-watering house edge of 16.67%

Taking Odds Bet In Craps

Taking odds is one of the best bets in the game and can only be taken after an initial pass line or come bet has been made. After a point has been established, the player is permitted to back his initial pass or come bet with a second wager. It pays out true odds and has no house edge. Accordingly, casinos will limit the amount that can be wagered to multiples of the original sum staked. The payouts odds are as follows:

  • Point numbers 4 or 10 pay out 2 to 1
  • Point numbers 5 or 9 pay out 3 to 2
  • Point numbers 6 or 8 pay out 6 to 5

Laying Odds In Craps

Laying odds is the opposite of taking odds and pay out if the shooter rolls a 7 before a point number. This bet can only be made if the player wagered a ‘don’t pass’ or ‘don’t come’ bet to begin with. As with ‘taking odds’ wagers the casino limits betting amounts to a multiple of the original stake. The payout odds are the direct opposite of those offered for ‘taking odd’s bets and are:

  • Point numbers 4 or 10 pay out 1 to 2
  • Point numbers 5 or 9 pay out 2 to 3
  • Point numbers 6 or 8 pay out 5 to 6
Craps Terminology

If you’re playing live online craps, it’s worth familiarizing yourself with some of the lingo that’s commonly used. Otherwise, you won’t have the first clue about what’s going on. Those of you who prefer playing computer craps probably don’t need to bother, unless of course you like conversing with your imaginary opponents. If this is the case, we’d venture that you probably need to take a break from playing, preferably an extended one. Anyway, here’s a list of terms used in typical live online craps games.

Ace – dice with a value of one

Big Red – when a player rolls a seven

Bones – another term used for the dice

Centre Field – when a player rolls a nine

Cold Table – a table at which most of the players are losing

Come Out Roll – the opening rolls of the dice in a new round

Crap Out – when a player rolls a 2, 3 or 12 as part of a come out roll

Crap Numbers – term describing the numbers 2, 3 and 12

Easy Way – when a player rolls 4, 6, 8 or 10 without landing a double

Edge – the edge that the casino holds over a player

Fever – when a player rolls a five

Front Line – alternative term that describes a pass line bet

Hard Number – when a player rolls a number as part of a pair (hard ten = two fives)

Hot Table - a table at which most of the players are winning

Little Joe – when a player rolls a four

Little Phoebe – when a player rolls a five

Natural – when a player rolls a seven or eleven on a come out roll

Outside Numbers – term describing the numbers 4, 5, 9, and 10.

Place Numbers – term describing the numbers 4, 5, 6, 8, 9 and 10.

Point – term describing the value established as part of the come out roll

Press a Bet – adding (usually doubling) an existing bet

Puppy Paws – when a player rolls a ten

Right Bettor – term that describing a player who’s betting on the pass line

Seven Out – when a player rolls a seven before a point number

Skinny McKinney – when a player rolls a seven

Snake Eyes – when a player rolls a two

Square Pair – alternative term that describes a hard eight (two fours)

Stickman – alternative term for the dealer/casino employee who passes the dice and announces the outcome of dice rolls

Take a break – advisory term used by Inside Casino for players who’ve started to spend their budgets like drunken sailors

Toke – tip for the dealer

Up Pops the Devil – an alternative term that describes a roll of seven

Winner on Dark Side – when a player rolls a three

Working Bets – bets in place for the next roll of the dice

Wrong Bettor – term that describes a player who bets on the ‘don’t pass’ line.